Ultimately, the game’s few technical issues are completely overshadowed by Reanimals' excellence across world design, environmental storytelling, and set-piece moments, not to mention its eerie use of audio, especially via headphones.
Ebola Village is clearly a game built around its inspirations, but that is putting it mildly. When it isn’t ripping on other game’s ideas, it is providing awful movement, poorly modeled zombies, and a general lack of care across the board for almost anything it does.