Ever since Destiny 2 launched, the community has been very vocal about the state of the game. Its first expansion, Curse of Osiris, was not well received, and several recent updates have come across as nothing more than half measures. Much of the player base has dropped off and moved on to other games and this latest expansion may not quite have what it takes to lure everyone back, at least presently.
I've played my fair share of bad games; mechanically broken ones, or those that are barely capable of keeping your attention. I've played numerous titles that have cumbersome controls, countless glitches, and stories and voice acting so bad you have to wonder what publisher would want it being associated with their brand.
When Ubisoft released Assassin's Creed: Origins, late last year, it was a title that broke free of a few Ubisoft gameplay traditions. It certainly made substantial strides in regards to refining its gameplay, but it still contained many elements that people have come to expect from a typical Ubisoft release.
We were on the Island when we first heard the volley of cannonballs soaring through the air, pelting our ship into the bottom of the deep blue. We were attempting to solve one of our treasure map riddles when one of my fellow pirate companions hit paydirt when we all heard that satisfying crunch when their shovel found the chest.
Back in the summer of 2013, Santa Monica Studios Creative Director, Cory Barlog, had the insurmountable task of starting work on the latest iteration of the beloved God of War series. This was a franchise that helped define the PlayStation 2, some 15 years ago.
I'll most definitely be approaching this review with a very unpopular opinion; I didn't care for the original Shadow of the Colossus. For the efforts made by Team ICO, the title sharing their very namesake; ICO, was a vastly superior game, in my opinion.
When you mention that a game contains a feature-set of colorful characters and a selection of mini-games, one can't help but think of Mario Party, Nintendo's juggernaut party franchise. While Jack Box Party Games has been doing its own thing quite well for the past few years, you can't help but look to compare a game like Frantics to that of Mario Party.
SuperMassive Games was a studio that put themselves on the map with Until Dawn, a choose your own adventure title with a few celebrity-faced teens trapped on a mountain with a deranged killer. It was an extremely fun game that saw the studio create a few spin-offs and even another choice based adventure in Hidden Agenda.
I always enjoy checking out the newest releases on the eshop as I've discovered some fantastic games I've never heard of. Upon one such search, I found Wizard of Legend. Despite its unoriginal name, it looked interesting and so I gave it a shot.
With the re-release of Bayonetta, Mario Kart 8, Pokken Tournament, and several titles to come, the most recent port to the Nintendo Switch is that of Donkey Kong Country: Tropical Freeze, a title that I found to be one of the more disappointing Nintendo games I've played in years.
As I browsed the Nintendo Eshop store for a recent release, I came across Manticore: Galaxy on Fire, a mobile port of a sci-fi space shooter that leaves its microtransactions, wait times, and various free-to-play elements behind. While Manticore is still priced at what I feel is a bit too high, it can still offer an engaging experience.
The roguelike genre has never been something I've been drawn to. The prospect of losing ones progress upon death is generally a gameplay mechanic I tend to avoid. Difficulty, challenge, these are concepts that don't concern me when it comes to video games.
I never went to Prom. It just wasn't something I was into. I was more or less a social outcast at school and while my education didn't have me learning alongside a gorgon, vampire, or a poltergeist, I almost wish it would have. Monster Prom is an engaging character-based dating sim that made me chuckle during each and every encounter with its fantastic cast of characters.
It's hard to imagine that the original Deadpool almost didn't happen. Its test footage "leak" was the catalyst to having Fox, who owns the movie rights to the character, finally knowing exactly what they had.
Depending on your point of view, Infinity War will either live up to the hype or not quite hold up to your expectations. While the film has been somewhat divisive among its fan base, it still stands as one of the best received MCU films to date.
Ready Player One, is at its core, a celebration of pop culture. Whether it's movies, cartoons, video games, or old candy commercials, there is very little that escapes at least some sort of mention or visual cue during the 2 hour and 19 minute film.
During the entire build-up to Director Roar Uthaug's film reboot of Tomb Raider, many fans had brought up the original Angelina Jolie pair of films as a comparison, assuming those movies, on some level, served as a baseline of quality for future said comparisons.