Hellraiser: Revival is a single-player first-person survival horror game that feels like a combination of Condemned: Criminal Origins, Silent Hill, PT, and Resident Evil; most notably its 7th and 8th entries, all mixed into one game. That's not to say it feels like an imitation of those games, or leans on them to do the heavy lifting, but it does set the expectations of what you're getting here.
Forever Ago
Forever Ago tells a deeply human story about grief, love and the memories we carry with us, without becoming overly sentimental or constantly reminding you what emotions you are supposed to feel. At a particularly stressful point in my own life, it gave me something unexpectedly comforting, and that is an experience I am unlikely to forget anytime soon.
Order of the Sinking Star
Order of the Sinking Star isn't completely perfect, with some puzzles starting to feel repetitive when you've spent too long working through the same mechanics. However, being able to freely jump between regions does an excellent job of reducing that frustration, while the constant evolution and combination of its mechanics keeps introducing new ways to think about problems you thought you already understood.
Star Wars: Galactic Racer
Middle Earth: Shadow of War - Definitive Edition
While it is great fun to dominate enemy after enemy and begin your rise to power, there just isn't enough variety to keep the game from falling into a repetitive gameplay loop. While the removal of the store all those years ago certainly improved the outlook many had on the game, the removal of some of the game's best online systems feels like a bad call, especially given the community that was built around them.
Middle Earth: Shadow of Mordor - Game of the Year Edition
While the story was never something I was really invested with here, the free flowing combat and the Nemesis system carry this game to incredible heights. While I still believe that Shadow of War is the better game, at least with its online components, it's hard not to be impressed by this game all over again. And, with the portability of the Switch 2, you can now save Mordor on the go.
RuneScape: Dragonwilds
Dragonwilds is a slow and steady grind that while can be rewarding, still feels a bit rough around the edges, making me wonder if more time in Early Access could have refine certain parts of the whole experience. Still, if you've been itching for a survival game that isn't built around more realistic visuals, or you are fan of RuneScape, Dragonwilds does offer a compelling and fairly faithful conversion to the survival genre, just make sure you play with friends, and watch out for those blasted hunters.
Ace Combat 8: Wings of Theve
The Blood of Dawnwalker
Graveyard Keeper 2
In life there is an inevitable and natural conclusion to all. In the story of Graveyard Keeper, and now Graveyard Keeper 2, however, the end of a life just might be the beginning of another. The dark and morbidly humorous tale of GK2 comes to us at the beginning of fall and just in time to welcome the fast approaching spooky season.
Blades and Battles
Throughout history, or at least via 12th Century French literature, it's hard to imagine Sir Lancelot dive kicking a humanoid lizard, or Arthur pulling off a juggle combo against floating skulls. Still, Blades and Battles relishes in that absurdity and leans into it through the rough hour it provides, I only wish it had more going on.
Well Dweller
With impeccable platforming and engaging combat and mobility, Well Dweller is joyous to control. Few Metroidvania games feel this good, with a map so big that you're constantly finding new challenges, secrets, and wildly impressive boss battles. Well Dweller is an absolute delight from start to finish.
EA Sports FC 27
Hot Wheels: Infinite Rush
Hot Wheels: Infinite Rush is an impressive representation of the classic cars existing in the big wide worlds we all imagined in our youth, complete with the variety of playsets and iconic vehicles that make it all come together. Is it perfect? Hardly, but it's the step in the right direction for the brand that I would love to see refined.
The Walking Dead: Streets of Survival
Streets of Survival has a foundation for a great series, but the lack of some quality of life features in its combat, and a lack of co-op make this hard to recommend, given the genre has so many other options that are simply better games. The Walking Dead is perfect for videogames, but few games have really hit that high mark
Port of Jumanah
The easy and quick nature of what Port of Jumanah offers does allow it to feel different than most rogue-lite's, so I do give it props there. The visual style is certainly borrowed, but plays into the charm and comedic writing Red Dunes Games and Agate were shooting for. The Oxygen mechanic keeps you on your toes, and the mechanics and temporary shell boosts can make for some interesting runs.
Moonlighter 2: The Endless Vault
While some may be disappointed at some of the changes to core systems, or further leaning into its rogue-lite elements, Moonlighter 2 feels just so good, and that isn't just toward its combat, but its shopkeeper aspect too. Systems may feel streamlined, and many are, but these changes are intentional and do a lot to make each run slick and easy to jump into.
Trails in the Sky: 2nd Chapter
Second Chapter did everything it needed to do, and more. While the game doesn't refine or add new combat mechanics, the story and character moments that take place in this follow-up are some of the best of the series. The Legend of Heroes series often puts its story and characters ahead of its gameplay, and given how memorable its characters are, this has always been the right call to make.
Bus Simulator 27
Bus Simulator 27 is in new hands with developer Simteract, but given their history, they felt like the perfect fit for the series. While they certainly have produced a solid entry here, certain systems and menus leave a bit to be desired. While it certainly is a deeper game than Bus Bound, I simply found Bus Simulator 27 to not always deliver where I wanted from it the most; the driving.




















