About the most damning thing I can say about Anomalith is how despite combining two different genres into one experience that it doesn't succeed in conveying either one in any meaningful way. The extraction elements are watered down with the ease of dropping off items, and the lack of true horror elements makes this more action horror than survival horror.
The Mound: Omen of Cthulhu
Eldegarde
Extraction-style games have rarely enticed me, largely due to the player vs player systems and the prospect of having them take away much of the progress I’ve made on my gear. However, when games like Eldegarde offer up PvE throughout its offerings, it certainly changes my mind about the genre and gets me intrigued.



