Double D Dragon
In the Maiden City, a secret criminal organization called “The Liberators”, are attempting to take the city for themselves. As they spread violence, fear, and chaos, they bring about the attention of the Maiden Cops, a trio of justice-wielding monster girls who fight crime, enjoy ice cream, and often play video games at work. Do they have what it takes to defeat the Liberators and return in time for said ice cream? Damn rights they do.
Maiden Cops comes to us from Pippin Games, who have produced a few other titles in Kawaii Desu Deathu and Wife Quest. However, Maiden Cops is a title I really hope they stick with to build a franchise, especially as we do get a tease of a sequel here. It’s a fun brawler with some wonderful pixel artwork, with an engaging story, and fun characters. While the inability to freely select missions on the map postgame isn’t quite what I’d prefer, the overall experience is nonetheless extremely satisfying, resulting in one of the best pixel brawlers since Scott Pilgrim and TMNT: Shredder’s Revenge.
As Priscilla Salamander, who is well.. a Salamander, Bunny Girl Nina Usagi, and Meiga Holstaur, who is a Cow girl, you can dish out justice either solo or in two-player co-op. That said, it is a bit odd that you don’t have three-player co-op when you have three main characters, but given the small nature of the stages, it likely would have made the game too cluttered. But this is something I’d love to see in a sequel. I’ll point out that due to there only being local co-op, and no online presence, I was unable to test the full 2-player mode.
Each of the girls favors one way or another in five traits: Technique, Speed, Jump, Strength, and Endurance. Meiga tops for strength and endurance, with Nina being the small and nimble monster girl who has speed and jump on point. Priscilla is your average fighter with midway stats on each of the five. Given her special attack and design, Priscilla was my monster girl of choice. I also adored how utterly clueless she was. Each girl has a fun personality with traits that really make them stand out, such as Meiga’s passion for punishment.
Despite the simplistic nature of the game, there is a very deep fighting game here. You have a variety of attacks from simple neutrals, specials, jumping, and running attacks, to using weapons both as melee and as a ranged throwable. You can also grapple with turn sides, front knees, and throws, to back knee and back throw attacks as well. The tutorial at the start of the game really showed this deep system that feels suited for the more big-budget contenders, and I was pleasantly surprised to see such combat depth here.
Each girl has three special attacks that consume their own meter, and not their health, which is something the genre is largely known for. Instead, a blue meter casually fills up, and pressing Y, LB, or RB, then pulls off those specials. For Priscilla, LB has her flaunting her backside with a tail smash, as shown below, Y spins her around in a flaming whirlwind, and RB pulls off a series of rapid punches. Each girl has their own variation of these, as well as Meiga being able to pull larger objects off the ground due to her raw cow-like strength.
The game can be played one of two ways. You have Maiden Classic, which allows for difficulty settings, as well as unlimited continues, to an Arcade mode that sets the challenge to hard and you only have 5 lives total. However, what I don't understand, and frankly, this boggles the mind entirely, is that 2-player co-op is only available in Classic mode and NOT in Arcade mode. Taking the entire game on hard with only 5 lives is one thing, but having to do it solo, in a game seemingly built around 2-player co-op, is an odd choice.
There are seven locations around the map with multiple stages within each one. While you can freely pick a level after you’ve beaten the game on a new save, you cannot play stages out of order or freely; you have to pick a stage and then progress onward. There is currently no way to go back into a completed save and play through the levels again, it has to be on a new save. This is beyond annoying and has contributed to my overall score, sadly. For a game that has challenges and scores to achieve for these medals, it’s a bizarre way of handling this. Had a completed stage took you back to a map to then freely pick again, it would help with medal grinding and score chasing. For example, if you want to grind for medals in Maiden Night and Maiden Stadium, you have to play through Beach and Highway between those stages, you cannot just pick Night, complete it, and then pick Stadium; it’s bizarre.
The seven locations consist of Central Maiden City, the Maiden Night District, Maiden Beach, Maiden Highway 101, Maiden Stadium, Maiden Commercial Center, and finally, the Liberators Lair. Each location feels unique from one another, complete with each new area adding in new monster girls to battle and even new mechanics, like a bike chase.
Each of the monster girls have color variants to battle as well, so you are not just seeing the same characters on screen in droves. Most levels usually add in one new monster girl, but later on, one level adds two unique additions in the same battle. And, with the well-executed animations and pixel work, it helps alleviate any sort of repetition that this genre is often flooded with. The pixel monster girls just look too damn good. There are well over a dozen enemy types. While that may not sound like much, the game is extremely short, so there is that to consider.
Each level has you moving from one side to the next, in typical fashion. You’ll pick up treasures that add to your total, a currency that is used to unlock new costumes and more. Weapons are easily available, and food items will replenish your health. Hell, enemies will even pick up weapons that you don’t. Maiden Cops isn’t reinventing anything or pioneering anything new, it sticks to what has worked and pulls it off extremely well.
While there are only seven stages, each stage has sub-levels within it, which means you move from one area to the next. The first stage has you beating up monster girls throughout Maiden streets, taking the battle to the police station. One curious thing was that each level has a stamped description below it in the bottom right corner. The first stage, when you enter the police station, it says Maiden Cops Police Station 2-4, but I’m not sure what that exactly means. This is technically the second location in the first stage, but there is no indication of what the “4” could stand for.
Each location will often have a boss that you’ll need to defeat, an agent or collaborator of the Liberators. You’ll stand off against corrupt cops, exhibitionists, gang leaders, to a Panda Wrestling champion. These fights are fun, and the boss designs are extremely fitting for the type of game this is, complete with some fantastic animations. Joline, the Exhibitionist, even flaunts her removal of her bikini top as she covers up and flirts with the Maiden Cops.
As you collect items and rack up the money, you’ll need to complete the game to then spend it. You can buy outfits, music, photos, cheats, or unlock character profiles. You’ll likely need to beat the game well over a dozen times to unlock everything, which brings me to the point I’ve made before in how you have to cleanse a save to even play through the game again. Thankfully, it does still retain everything you have, and I’m assuming it is due to the fact that I haven’t deleted my first completion save. However, I am unsure and unwilling to delete that file to test it, given I have about 30% of the game’s unlockables purchased. Yeah, I’m at about 3 playthroughs so far.
There is also a comic book that unlocks after you beat the game, appearing to be drawn by the artist who handles the cutscenes. This is honestly my only major issue with the game. The cutscene art pales in comparison to some of the art used in the game’s loading screens and even to the pixel artwork itself. It’s the only blemish artistically here that is downright lacking. Pippin Games, I’ll literally draw your cutscene art for free for Maiden Cops 2, please.
Maiden Cops is a cheeky take on the pixel brawler, and it absolutely nails what is so fun about this genre. It reminds me a great deal of the old TMNT brawlers as well as the more modern take with the Scott Pilgrim game and Shredder’s Revenge. While a true map selection screen needs to be added ASAP as well as 2-player functionality in Arcade Mode, or even online play, this is a wonderful addition to the genre, as its combat and fan service foundation mix extremely well. A sequel to this can’t come soon enough. Consider me hooked!
Developer - Pippin Games. . Publisher - Pippin Games. Eastasiasoft. Released - July 20th, 2025. Available On - Xbox One/Series X/S, PS4, PS5. Rated - (T) Fantasy Violence, Sexual Themes. Platform Reviewed - Xbox Series X/S. Review Access - Review code was provided by the publisher for the purpose of this review.


Jeff is the original founder of Analog Stick Gaming. His favorite games include The Witcher III, the Mass Effect Trilogy, Hi-Fi Rush, Stellar Blade, Hellbade: Senua’s Sacrifice, and the Legend of Heroes series, especially Trails of Cold Steel III & IV.