Diablo IV was, in a lot of ways, under a great of pressure to perform, especially given that modern Blizzard Entertainment hasn’t had a much-needed win for years, especially given the reception of Diablo Immortal. Nonetheless, Diablo IV succeeds in providing a captivating story and enthralling gameplay, all designed around a long-awaited return to its bloody and gothic aesthetic.
The Legend of Zelda: Tears of the Kingdom
Neptunia: Sisters VS Sisters
Redfall
Redfall, developed by Arkane Austin, is the developer’s follow-up to 2017’s Prey. However, with development troubles and an unclear vision, Redfall is a game that not only fractured the studio, but shipped with a host of technical issues, bland design, and a lack of understanding of what it wants to be.
Layers of Fear (2023)
Layers of Fear is a reimagining of 2016's Layers of Fear, its Inheritance DLC, as well as 2019's Layers of Fear 2. It also contains two new additions in the "Writer's Story" which ties the events of each game together via a brand new character and the "Final Note" chapter which bookends the events of the first game.
SENSEs: Midnight
The Lord of The Rings: Gollum
Bat Boy
Warhammer: Boltgun
Showgunners
Stray Blade
Ravenlok
Releasing day and date on Xbox Game Pass, Ravenlok is a charming and voxel-based adventure game, taking the titular character through an Alice in Wonderland-inspired outing. Despite its short 4-hour length, Ravenlok offers fantastic boss encounters, enjoyable combat, and is absolutely gorgeous to boot.




















